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Two founders bet code-first AI can automate boards and construction

Diode's Davide Asnaghi and Unlimited Industries' Alex Modon say recasting circuit boards and construction as code lets agents automate design, yet scarce physical-world data remains the unresolved constraint.

Davide AsnaghiAlex ModonDan WangDiode ComputersUnlimited IndustriesAnthropicAgentic AIEDA SoftwareRoboticsData Centers
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Two founders bet code-first AI can automate boards and construction

Recorded 23 April 2026 · 49 min

Davide Asnaghi, CEO of Diode Computers, and Alex Modon, CEO of Unlimited Industries, share one strategy for bringing AI to atoms: recast hard physical design as code, a medium models already handle well, and sell the finished product rather than the software. Asnaghi expects a constrained subset of circuit board design to be fully automated in 2 years. Modon says automating the design half of a construction project is within line of sight, with robotics for the build phase over roughly a decade.

The tension is what limits them. Neither founder has a common-crawl-scale corpus of boards or building projects, and Asnaghi says he and his co-founder disagree on whether the missing ingredient is data or better training methods. Entrenched industries and financing incentives add a second constraint, shaping how far automation can spread.

  1. Design before build — ▶ 2:13

    Alex Modon splits a construction project into design and build. Design alone can take up to 1 to 1.5 years and involve hundreds of engineers producing an issued-for-construction (IFC) package. He says automating that stage end to end is within line of sight: feed in a site and requirements, and AI explores tens of thousands of design permutations, optimizing for total cost of ownership rather than only CapEx. The build phase is robotics, from autonomous earth movers in the short term to humanoids and drones, which he expects over roughly a decade if incentives align.

  2. Two-year board timeline — ▶ 5:22

    Davide Asnaghi says the capability jump between each publicly available Anthropic model is "wild." His team once thought full automation of board design would take 5 years and now says 2. He limits the claim to a subset of electronics design and rejects blanket statements about all of it. He also concedes that his timelines keep "getting shorter and shorter," which flags the figure as a forecast that has already moved once.

  3. The 80/20 assembly gap — ▶ 6:26

    Surface-mount robots place components and an oven bakes the board, but roughly 20% of the work resists automation: large transformers needing other soldering processes, components that hug the board, and enclosure assembly. Foxconn and Pegatron solved this with labor, which Asnaghi says cannot double US data center production or cut bring-up time from 4 years to 2. His bet is AI that designs manufacturable boards. If the design is constrained, he says, 100% automation is possible with robots that already exist.

  4. Agents as hardware engineers — ▶ 8:51

    Asnaghi reframes his goal of turning software engineers into electrical engineers. The population that produces code now includes agents, so the aim is to give anything that can generate code the ability to generate hardware. He cites coding agents exploiting the structure of code for tasks that are not code at all. Agent-designed boards are limited in complexity today, but he says extrapolating the improvement curve gets to the target in a year or two. Skilled engineers keep building complex designs alongside.

  5. Capital sets incentives — ▶ 11:04

    Modon argues that construction resists new technology because of who funds it. Projects pass through stage-gated risk removal until they are fundable by investors who want a set rate of return, with no upside, so no one gains from adopting new tools. He compares it to defense before Anduril. His answer is vertical integration: own enough of the workflow to offer a clean interface, then expand. The team is mostly mechanical, electrical, civil, simulation and controls engineers, because teaching domain experts AI tools is easier than the reverse.

  6. Sell outcomes, not software — ▶ 14:54

    Asnaghi rejected building CAD software, citing high switching costs. Diode sells the finished board against a customer's specifications, including to Fortune 100 firms, with real-time visibility similar to a GitHub pull request. Its compiler toolchain is open source. He claims 90% efficiency gains over a world without the tools, with 10% still done by Diode's engineers. Modon adds that engineering is a small share of project cost; the value is compressing schedules by 3 to 6 months, which affects IRR and financeability.

  7. Code sidesteps data scarcity — ▶ 19:56

    Board data is two to three orders of magnitude too small to train a foundation model, Asnaghi says, so Diode reframes the problem as code. The compiler hints make the model feel it is writing Python, and a library of validated blocks becomes training data for later models. If Diode becomes the rails others design on, and manufactures in the US at a cost competitive with Asia, he expects data to flow to it. He is bullish on diffusion architectures for the harder physical problem, without elaborating.

  8. Parametric projects, not snowflakes — ▶ 22:56

    Modon says every construction project is an n-of-one snowflake, which he identifies as the core reason the industry does not get better at building. His fix is an ontological model of the whole system, within which agents write code and call deterministic engineering tools. Everything becomes parametric. A change six months into design, which today cascades into a restart, becomes an updated variable. He adds that projects are "Legos on hard mode": valid designs must match inputs and outputs, so most answers are calculable.

  9. Simulation as training tool — ▶ 27:09

    Asnaghi notes that human electrical engineers rely on intuition and use simulation only to verify at the end. He wants simulation used at training time to ground the model's physical sense and build that taste, since it is too slow at inference. He claims taste emerges with enough data and covers 95% of cases. He still argues physics must be the final judge: the best engineers he knows spend 3 weeks simulating and still distrust a design until it is built in its enclosure.

  10. Data versus algorithms — ▶ 30:10

    Asnaghi says data is the last frontier for circuit boards. It exists but is siloed at companies such as Apple, Meta and SpaceX, and he considers open sourcing it unlikely. His co-founder Lenny argues that problems formulated for Monte Carlo tree search and reinforcement learning may need no more data, and Asnaghi defers to him. Modon says construction data is even sparser, but standards bound the problem and the status quo is a low bar. He designs for full autonomy, with no human in the loop, which he says drives a different architecture.

  11. Designer proximity problem — ▶ 42:12

    Asnaghi argues that US designers are insulated from manufacturing pain, so design-for-manufacturing skill atrophies. In China, he says, designers know the person on the line: a friend avoided double-sided boards because it meant 2 SMT passes for someone he knew. He doubts this closeness can be hired in or recovered from retirees. His alternative is to have models iterate cheaply, for example working through 150 manufacturability checks, to rebuild mass-production capability that he says US contract manufacturers lost because the economics stopped working.

The open question. Is physical-design automation limited by data or by algorithms? Asnaghi believes the binding constraint is siloed data that no single company holds, while his co-founder believes self-play-style reinforcement learning may need no more. Neither claim is tested in the discussion. The answer decides whether Diode's remaining 10% of human review closes through scale, through a new architecture, or not at all, and whether Modon's autonomy-first design survives contact with sparser construction data.

Watch the full video at https://www.youtube.com/watch?v=faqaOVQ5Axk.

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